Seasonal Events
Join a seasonal year guessing campaign
Campaigns give The Year Game a repeatable way to run nostalgia weeks, film events, music sessions, tech history drops, and internet culture promotions without changing the core daily challenge.
90 Campaign
90s Week
A seven-day nostalgia event for players who remember TV nights, school computers, early web culture, and blockbuster-era pop memory.
00 Campaign
2000s Nostalgia Week
A Y2K and early social web campaign covering gadgets, music, games, platforms, and culture that shaped the decade.
MV Campaign
Movie Release Year Week
A film timeline campaign built around release years, awards-season memories, franchise moments, and cinema eras.
MU Campaign
Music Timeline Week
A music history event for players who remember chart eras, radio moments, streaming habits, and pop culture shifts.
TX Campaign
Tech History Week
A consumer technology campaign about devices, platforms, apps, social products, and public launch moments.
IC Campaign
Internet Culture Week
A web culture campaign about memes, platforms, viral formats, social apps, and online behavior shifts.
HD Campaign
Holiday Pop Culture Quiz
A seasonal holiday campaign about toys, movies, songs, games, and web moments people revisit at the end of the year.
YE Campaign
Year-End Timeline Challenge
A recap-style campaign for players who want to compare major entertainment, tech, web, and culture moments before a new year starts.
FAQ
Common questions
What is a Guess the Year campaign?
A campaign is a themed set of year guessing rounds around a season, nostalgia topic, or cultural timeline.
Do campaigns change the daily game?
No. Campaigns add repeat-play paths while the daily challenge stays stable for everyone.
Can campaigns be shared?
Yes. Each campaign has its own page and links naturally to packs, daily play, and custom challenges.